DELTAGEN 2020x and DELTAGEN MARKETING SUITE 2020x are now available for download. The recommended GPU driver version for these releases is 431.70.
Resolved Issues | |
DG-38824 | The tube mesh radius of wires stays intact when removing NURBS information. |
DG-39022 | Existing materials in the look library no longer disappear after a file operation. |
DG-39135 | The DELTABATCH configurator now support scale reference values smaller than 1. |
DG-39329 | The visibility of objects is now properly changed when moving them into or out of a group affected by “Isolate view”. |
DG-39642 | Fixes an issue that could freeze DELTAGEN during tessellation table assignment. |
DG-39835 | Setting invisible faces to B-side could result in higher FPS than deleting invisible faces during Jacketing. |
DG-39971 | Using text scaling above 100% on a High Resolution display no longer causes objects to become unselectable. |
DG-40219 | Fixes a crash that could happen when using the “Create new -> Shell/Wireset from selection” function. |
DG-40395 | Loading variants from a previously saved file now always properly evaluates the initial states. |
DG-40446 | The HTC Vive plugin now works properly with newer versions of SteamVR. |
DG-40531 | Moving a planar map by using the mapping manipulator no longer erratically changes its view direction. |
DG-40543 | “Unify looks” has been improved and the tooltips are now more reliable. |
DG-40549 | The “Refresh” button now properly updates textures which have been changed outside of DELTAGEN. |
DG-40564 | Stopping the scene distribution to Scale clients could leave DELTAGEN in an unresponsive state. |
DG-40569 | Python script can now retrieve metadata from predefined sets. |
DG-40634 | The “Translation” parameter of Stellar textures has been unified across all material types to accept negative input values. |
DG-40738 | UV layouts for multiple selected objects have been corrected to avoid overlapping. |
DG-40755 | The FPS (frames per second) counter for Stellar is now more reliable. |
DG-40756 | DELTAGEN STAGE & HUB are no longer wrongly looking for a DELTAGEN license in deep assembly structures. |
DG-40814 | Loading a session file (CSBS) containing a substance material could crash the application. |
DG-40817 | “Export for batch rendering” in Stellar now also works if only “Quality-based sampling” is selected in render export. |
DG-40837 | Using DELTABATCH to generate *.mb files is now more reliable. |
DG-40871 | Loading or unloading sub-assemblies no longer duplicates included “Package” variant sets. |
DG-40872 | Help geometry overlays (e.g. Wireframe) are now better synchronized with the rendered image during scene navigation in Stellar renderer. |
DG-40904 | “Save for distribution” on a model containing a substance material is now working as expected. |
DG-40907 | Applying a material assignment table to existing substance materials is now properly working. |
DG-40908 | Closing a scene that contains a lot of layers is now significantly faster. |
DG-40914 | Saving specific models as FBX no longer causes an unhandled exception. |
Known Issues | |
DG-39028 | Only specific metadata stored in 3DXML files gets evaluated during import. |
DG-39688 | The UV’s in FBX files exported from Rhino can not be imported into DELTAGEN. |
DG-39842 | 3D note overlays are sometimes not properly moveable in the viewer. |
DG-40185 | The surface normals of some CADParts are imported differently to previous versions. |