DELTAGEN HTC Vive Plugin does not work with SteamVR 1.6 or 1.7
When trying to use the DELTAGEN HTC Vive Plugin along with SteamVR 1.6 or 1.7 the display of the HMD shows the HTC default scene instead of the current DELTAGEN scene.
Read MoreWhen trying to use the DELTAGEN HTC Vive Plugin along with SteamVR 1.6 or 1.7 the display of the HMD shows the HTC default scene instead of the current DELTAGEN scene.
Read MoreThe “Use Scale reference” parameter in the “Generate UVs” section of the DELTABATCH configurator can not be set to a value smaller than 1.
Read MoreStarting with 3DEXCITE DELTAGEN R2019x customers who want to operate a Distributed Stellar render cluster need a token based license. In this article we explain the technical details to set up the license system accordingly. For questions about quotes, license packages or contractual details, we kindly […]
Read MoreSince November 2018 some hardware solutions (e.g. workstations, notebooks) are sold in UWP (Universal Windows Platform) compatible bundles. Such hardware often requires the GPU driver to follow the DCH design principles given by Microsoft® for the UWP. If the GPU driver is not DCH compatible the […]
Read MoreSince DELTAGEN 2018x there is an option to create presets in the converter dialog. Where are these presets stored?
Read MoreCombining the Denoising functionality with Caustics can produce unwanted visual artifacts or side effects (e.g. green spots at very bright areas of the image).
Read MoreStarting with DELTAGEN 2019x the Direct Maya® Plugin also supports .3xf as file type for importing and exporting. However the Export animation options are not available when choosing the file type 3XF_3DEXCITE.
Read MoreThe DELTAGEN 2019x Release includes a new STELLAR material type called “3DEXPERIENCE PBR” material for an exchange to the 3DEXPERIENCE platform as easy as possible offering good material consistency between the renderers.
Read MoreThe Direct Unity® Plugins support only one specific Unity® version.
Read MoreBy the query creation in the assignment table dialog, the query list does not match with the selected action. As a result, the query list displays targets which are not affected by the used assignment table. As a user the following scenario (a tessellation assignment table […]
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